🎂 September Update v17.3

September 11, 2022

New Content:

  • Increased Level Capacity to 2400.
  • Added Chocolate Island.
  • Added a new raid boss.
  • Added a new mythical fruit: Leopard.
  • Added a new fruit awakening: Dough.
  • Added a new mythical gun.
  • Added a new mythical sword.
  • Added a new fighting style: God Human.

Items Expansion:

  • Item inventory:
    • You no longer have to talk to Inventory NPCs to change items, this can now be done through a menu button.
    • All items have received proper descriptions and other stats.
  • New item types:
    • Permanent Fruits/Stats Refund: They can now be stored into your inventory and traded to other players, pretty much like Dark Blade and other Robux items.
    • Materials: Can be used to upgrade and craft certain items.
  • Upgradable items:
    • Items can now be upgraded, which increases their base stats and unlocks modifier slots.
    • To upgrade items, you must loot materials ("valuables") from enemies, bosses, map spawns, etc.
  • Item categories reworked:
    • Treasures: Anything consumable or highly valuable, such as Fruits, Game Passes, Scrolls, Stat Refunds, etc.
    • Valuables: Items you can use to upgrade your weapons, activate certain map events, etc.
    • More unique items will be coming in the future.
Titles Expansion:
  • Colorless titles now have unlockable pastel colors. Special colors are still exclusive to rare titles.
    Immersion Upgrade:
    • Most animations and effects have been upgraded.
    • Improved the sea visuals and boat physics.
    • Footstep sounds have been added.
    • Improved the atmosphere on Sea 1 and 2.
      Added Race Awakenings:
      • Fill up your awakening meter during the heat of a battle.
      • When your meter is full, you can activate a unique awakening exclusive to each race.
      • Benefits:
          • Since awakenings only grant offensive buffs, long battles will end faster.
          • All awakenings will make your opponent unable to get away. It's either fight or die.
          • Teamers will become less of an issue, since the person at a disadvantage will be the first one to activate their awakening.
          Fruits / Fighting Styles / Weapons Rework:
          • Reworked Dark V1.
          • Reworked Ice V1.
          • Reworked Electric.
          • Reworked Water Kung Fu.
          • Reworked Dark Step.
          • Reworked Dragon Breath.
          • Reworked Flame V1.
          • Reworked Flame V2.
          • Reworked Spring.
          • Reworked Chop
          • Reworked Quake V1.
          • Reworked Bomb.
          • Reworked Spike.
          • Reworked Gravity.
          • Reworked Ice V1.
          • Reworked Ice V2.
          • Reworked Light V1.
          • Reworked Light V2.
          • Reworked Buddha V1.
          • Reworked Phoenix V1.
          • Reworked Smoke.
          • Reworked Sand V1.
          • Reworked Rubber.
          • Reworked Magma V1.
          • Reworked Buddha V1 C move.
          • Upgraded the animations of a few other tools.
          • Revamped all fruit reflexes.
          • Revamped dashes.
            Close Combat Rework Part 1:
            • Completely remade all the character animations for every fighting style and weapon.
              Spawn Point Rework:
              • Players will now automatically respawn at their last location. This is so you don't forget to set your spawn at new islands.
              • Additionally, you can now set a "Home Point" at important locations, such as Café or Mansion. You can return there at anytime by pressing a screen button.

                Changed How Soul Works:

                • The size of X now scales with the blue bar.
                • The damage of C now scales with the red bar.
                • Nerfed base stats of both moves.
                • Rebalanced dashes and run speed on all the races. The speed gap between Mink and other races shouldn't be that huge anymore.
                • Character gravity now slowly increases the further away you are from the ground, to avoid sky camping.

                Fixes:

                • Improved the experience for mobile players by fixing many bugs and adding optimizations.
                • Improved enemy indicators during raids.
                • Improved shift-lock.
                • Fast Mode now decreases the resolution of certain textures.
                • Fixed a glitch with Agility which gave you infinite speed.

                Misc. Changes:

                • Added a new hotbar which supports extra slots for mobile.
                • Dashes now become slightly shorter in Safe Zones.
                • Improved menu notifiers.
                • This list is missing many other changes that weren't logged.
                • Fix attempted on Fruit Storage bug.
                • Fix attempted for Unawakened Light C Skill from teleporting you into the sea.
                • Fix attempted for Dough X skills.
                • Fixed Ghost NPC dialogue breaking players.
                • Fixed Ancient Monk breaking players.
                • Fixed Chocolate Island quests rewards.
                • Xbox Controls semi fixed.
                • Fixed some tools not working like Hidden Key in sea 2.
                • Fix attempted on Crypt door from locking when you rejoin.
                • Fixed some Crypt quests being broken.
                • Adjusted Leopard Damages
                • Lowered Robux pricing on Kilo and Spin.
                • Fixed underground buddha.
                • Fixed dark blade skin bugs.
                • Fixed Factory not awarding fruits
                • Other misc changes.
                • CDK quest fix. Not being able to retry boss battles after trying them the first time.
                • xbox "Home" and "Allies" buttons not selecting
                • Fixed Ectoplasm drops + candy / bones / ecto inventory counts (reverted to old values).
                • Added level requirement to start soul guitar quest lvl 2300
                • Fixed falling into the sea before and after finishing Soulless / Fear The Reaper
                • Fixed teleporting to your home point while in boats
                • Fixed Ice admiral library key not being dropped correctly to players
                • Fixed quake tsunamis on Turtle island anymore
                • Fixed money purchases with robux giving players more money depending on the sea they are in.
                • Attempted fix for mobile input bug
                • Fixed accessories showing in Phoenix full form
                • Fixed dough raid boss moves sometimes glitch you
                • Shiftlock new icon/properties not working for some people randomly
                • Fixed Light V projectiles exploding incorrectly on ground enemies.
                • Balanced Dark Step / Death Step's damages
                • Fixed Rubber C ability breaking players
                • Fixed some NPC's appearing fallen over on the ground
                • Fixed Dough Z collision issues + not exploding
                • Fixed Dough X stuck dough strands and sometimes not teleporting players on ariel X move, or teleporting them incorrectly
                • Fixed Dough C move not trapping opponents
                • Many other dough fixes + optimizations
                • Fixed enemies not respawning or failing to give exp sometimes
                • Fixed Soul Guitar NPC broken for some players
                • Fixed being unable to gift fruits
                • Factory now properly rewards the person who dealt the most damage
                • Fixed the Respawn Bosses product not working sometimes
                • Hell/heaven torches should not break anymore
                • Added failsafes to hell/heaven teleports (Note: It wasn’t bugged, you just need to grab the quest again every new server. Soulless also has another special requirement)
                • Fixed the mute button
                • Adjusted Dough’s X and C abilities
                • Fixed Dough moves for sure this time.
                • Reverted Dough's C nerf (might tweak again later).
                • Can no longer use moves during the fruit eat animation.
                • Fixed players not auto respawning at Underwater Island in Sea 1.
                • Fixed combat breaking sometimes in fresh servers.